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Faculty habilitation de TSANDILAS Theophanis
TSANDILAS Theophanis
Faculty habilitation
Group : Human-Centered Computing

Designing Interactive Tools for Creators and Creative Work

Starts on 08/07/2020
Advisor :

Funding :
Affiliation : vide
Laboratory :

Defended on 08/07/2020, committee :
* Stéphane Conversy, Professor, ENAC - École Nationale de l’Aviation Civile (rapporteur)
* Sharon Oviatt, Professor, Monash University (rapportrice et membre invité)
* Jürgen Steimle, Professor, Saarland University (rapporteur)
* Géry Casiez, Professor, Université de Lille & IUF (examinateur)
* Fanny Chevalier, Ass. Professor, University of Toronto (examinatrice)
* Patrick Bourdot, Research Director, CNRS & Université Paris-Saclay (examinateur)
* Wendy E. Mackay, Research Director, Inria & Université Paris-Saclay (examinatrice, marraine)

Research activities :

Abstract :
Creative work has been at the core of research in Human-Computer Interaction (HCI). I describe the results of a series of studies that look at how creators work, where creators include artists with years of professional practice, as well as learners, or novices and casual makers. My research focuses on three creation activities: drawing, physical modeling, and music composition. For these activities, I examine how artists switch between representations and how these representations evolve throughout their creative process, from early sketches to fine-grained forms or structured vocabularies. I present interactive systems that enrich their workflow (i) by extending their computer tools with physical user interfaces, or (ii) by making physical materials interactive. I also argue that sketch-based representations can allow for user interfaces that are more personal and less rigid. My presentation will reflect on lessons and limitations of this work and discuss challenges for future design-support tools.

Ph.D. dissertations & Faculty habilitations
APPRENTISSAGE ET OPTIMISATION SUR LES GRAPHES


ANALYSE DE DONNéES MULTI-MODALES POUR LES PATHOLOGIES COMPLEXES PAR LA CONCEPTION ET L’IMPLéMENTATION DE PROTOCOLES REPRODUCTIBLES ET RéUTILISABLES


DESIGNING INTERACTIVE TOOLS FOR CREATORS AND CREATIVE WORK
Creative work has been at the core of research in Human-Computer Interaction (HCI). I describe the results of a series of studies that look at how creators work, where creators include artists with years of professional practice, as well as learners, or novices and casual makers. My research focuses on three creation activities: drawing, physical modeling, and music composition. For these activities, I examine how artists switch between representations and how these representations evolve throughout their creative process, from early sketches to fine-grained forms or structured vocabularies. I present interactive systems that enrich their workflow (i) by extending their computer tools with physical user interfaces, or (ii) by making physical materials interactive. I also argue that sketch-based representations can allow for user interfaces that are more personal and less rigid. My presentation will reflect on lessons and limitations of this work and discuss challenges for future design-support tools.