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Ph.D de

Ph.D
Group : Algorithms and Complexity

Chaînes alternées dans les graphes arête-coloriés: k-linkage et arbres couvrants

Starts on 20/11/2006
Advisor : MANOUSSAKIS, Yannis

Funding : Bourse pour étudiant étranger
Affiliation : Université Paris-Sud
Laboratory : LRI & Université de Dakar

Defended on 28/09/2011, committee :
Rapporteurs :
— Mme. Myriam Preissmann, CR au CNRS, Liebniz Laboratory, IMAG Institute,
Grenoble
— M. Papa Amar Sissokho, Associate Professor, Mathematics Department
Illinois State University, USA

Examinateurs :
__ M. Dominique Barth, Professeur à l'Université de Versailles
— Mme. Marina Groshaus, Associate Professor, Departamento de Computación
Facultad de Ciencias Exactas y Naturales
Universidad de Buenos Aires, Argentina
— M. Hao Li , Directeur de Recherche (CNRS), Laboratoire de Recherche
en Informatique, Université Paris-sud XI

Directeurs de thèse :

— M. Yannis Manoussakis, Professeur à l'Université Paris-sud XI,
Laboratoire de Recherche en Informatique
— M.Diaraf Seck, Professeur à l'Université Cheikh Anta DIOP de Dakar,
Sénégal

Research activities :

Abstract :


Ph.D. dissertations & Faculty habilitations
APPRENTISSAGE ET OPTIMISATION SUR LES GRAPHES


ANALYSE DE DONNéES MULTI-MODALES POUR LES PATHOLOGIES COMPLEXES PAR LA CONCEPTION ET L’IMPLéMENTATION DE PROTOCOLES REPRODUCTIBLES ET RéUTILISABLES


DESIGNING INTERACTIVE TOOLS FOR CREATORS AND CREATIVE WORK
Creative work has been at the core of research in Human-Computer Interaction (HCI). I describe the results of a series of studies that look at how creators work, where creators include artists with years of professional practice, as well as learners, or novices and casual makers. My research focuses on three creation activities: drawing, physical modeling, and music composition. For these activities, I examine how artists switch between representations and how these representations evolve throughout their creative process, from early sketches to fine-grained forms or structured vocabularies. I present interactive systems that enrich their workflow (i) by extending their computer tools with physical user interfaces, or (ii) by making physical materials interactive. I also argue that sketch-based representations can allow for user interfaces that are more personal and less rigid. My presentation will reflect on lessons and limitations of this work and discuss challenges for future design-support tools.