IEEE VIS Publication Dataset

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VAST
2010
Visualization of temporal relationships within coordinated views
10.1109/VAST.2010.5651617
2. 220
M
In command and control (C2) environments, decision makers must rapidly understand and address key temporal relationships that exist between critical tasks as conditions fluctuate. However, traditional temporal displays, such as mission timelines, fail to support user understanding of and reasoning about critical relationships. We have developed visualization methods to compactly and effectively convey key temporal constraints. In this paper, we present examples of our visualization approach and describe how we are exploring interaction methods within an integrated visualization workspace to support user awareness of temporal constraints.
Dudzic, S.;Godwin, J.A.;Kilgore, R.M.
;;
temporal relationships, temporal visualization
VAST
2010
Visually representing geo-temporal differences
10.1109/VAST.2010.5652951
2. 230
M
Data sets that contain geospatial and temporal elements can be challenging to analyze. In particular, it can be difficult to determine how the data have changed over spatial and temporal ranges. In this poster, we present a visual approach for representing the pair-wise differences between geographically and temporally binned data. In addition to providing a novel method for visualizing such geo-temporal differences, GTdiff provides a high degree of interactivity that supports the exploration and analysis of the data.
Hoeber, O.;Wilson, G.;Harding, S.;Enguehard, R.;Devillers, R.
;;;;
VAST
2010
VizCept: Supporting synchronous collaboration for constructing visualizations in intelligence analysis
10.1109/VAST.2010.5652932
1. 114
C
In this paper, we present a new web-based visual analytics system, VizCept, which is designed to support fluid, collaborative analysis of large textual intelligence datasets. The main approach of the design is to combine individual workspace and shared visualization in an integrated environment. Collaborating analysts will be able to identify concepts and relationships from the dataset based on keyword searches in their own workspace and collaborate visually with other analysts using visualization tools such as a concept map view and a timeline view. The system allows analysts to parallelize the work by dividing initial sets of concepts, investigating them on their own workspace, and then integrating individual findings automatically on shared visualizations with support for interaction and personal graph layout in real time, in order to develop a unified plot. We highlight several design considerations that promote communication and analytic performance in small team synchronous collaboration. We report the result of a pair of case study applications including collaboration and communication methods, analysis strategies, and user behaviors under a competition setting in the same location at the same time. The results of these demonstrate the tool's effectiveness for synchronous collaborative construction and use of visualizations in intelligence data analysis.
Haeyong Chung;Seungwon Yang;Massjouni, N.;Andrews, C.;Kanna, R.;North, C.
Dept. of Comput. Sci., Virginia Tech, Blacksburg, VA, USA|c|;;;;;
10.1109/TVCG.2009.148;10.1109/VAST.2007.4389006;10.1109/VAST.2009.5333245;10.1109/VAST.2008.4677362;10.1109/TVCG.2007.70577;10.1109/VAST.2008.4677366
Collaborative visualization, text and document data, intelligence analysis
Vis
2010
A Curved Ray Camera for Handling Occlusions through Continuous Multiperspective Visualization
10.1109/TVCG.2010.127
1. 1242
J
Most images used in visualization are computed with the planar pinhole camera. This classic camera model has important advantages such as simplicity, which enables efficient software and hardware implementations, and similarity to the human eye, which yields images familiar to the user. However, the planar pinhole camera has only a single viewpoint, which limits images to parts of the scene to which there is direct line of sight. In this paper we introduce the curved ray camera to address the single viewpoint limitation. Rays are C1-continuous curves that bend to circumvent occluders. Our camera is designed to provide a fast 3-D point projection operation, which enables interactive visualization. The camera supports both 3-D surface and volume datasets. The camera is a powerful tool that enables seamless integration of multiple perspectives for overcoming occlusions in visualization while minimizing distortions.
Jian Cui;Rosen, P.;Popescu, V.;Hoffmann, C.
;;;
10.1109/TVCG.2008.124;10.1109/VISUAL.2004.50;10.1109/TVCG.2006.140;10.1109/TVCG.2006.167;10.1109/INFVIS.2003.1249008;10.1109/TVCG.2006.124
Alleviating occlusions, camera model, curved rays, multiperspective visualization, interactive visualization
Vis
2010
A Scalable Distributed Paradigm for Multi-User Interaction with Tiled Rear Projection Display Walls
10.1109/TVCG.2010.128
1. 1632
J
We present the first distributed paradigm for multiple users to interact simultaneously with large tiled rear projection display walls. Unlike earlier works, our paradigm allows easy scalability across different applications, interaction modalities, displays and users. The novelty of the design lies in its distributed nature allowing well-compartmented, application independent, and application specific modules. This enables adapting to different 2D applications and interaction modalities easily by changing a few application specific modules. We demonstrate four challenging 2D applications on a nine projector display to demonstrate the application scalability of our method: map visualization, virtual graffiti, virtual bulletin board and an emergency management system. We demonstrate the scalability of our method to multiple interaction modalities by showing both gesture-based and laser-based user interfaces. Finally, we improve earlier distributed methods to register multiple projectors. Previous works need multiple patterns to identify the neighbors, the configuration of the display and the registration across multiple projectors in logarithmic time with respect to the number of projectors in the display. We propose a new approach that achieves this using a single pattern based on specially augmented QR codes in constant time. Further, previous distributed registration algorithms are prone to large misregistrations. We propose a novel radially cascading geometric registration technique that yields significantly better accuracy. Thus, our improvements allow a significantly more efficient and accurate technique for distributed self-registration of multi-projector display walls.
Roman, P.;Lazarov, M.;Majumder, A.
Comput. Sci. Dept., Univ. of Calif ornia, Irvine, CA, USA|c|;;
10.1109/TVCG.2006.121;10.1109/TVCG.2007.70586;10.1109/VISUAL.2002.1183793;10.1109/TVCG.2009.124
Tiled Displays, Human-Computer Interaction, Gesture-Based Interaction, Multi-user interaction, Distributed algorithms
Vis
2010
An Information-Theoretic Framework for Flow Visualization
10.1109/TVCG.2010.131
1. 1224
J
The process of visualization can be seen as a visual communication channel where the input to the channel is the raw data, and the output is the result of a visualization algorithm. From this point of view, we can evaluate the effectiveness of visualization by measuring how much information in the original data is being communicated through the visual communication channel. In this paper, we present an information-theoretic framework for flow visualization with a special focus on streamline generation. In our framework, a vector field is modeled as a distribution of directions from which Shannon's entropy is used to measure the information content in the field. The effectiveness of the streamlines displayed in visualization can be measured by first constructing a new distribution of vectors derived from the existing streamlines, and then comparing this distribution with that of the original data set using the conditional entropy. The conditional entropy between these two distributions indicates how much information in the original data remains hidden after the selected streamlines are displayed. The quality of the visualization can be improved by progressively introducing new streamlines until the conditional entropy converges to a small value. We describe the key components of our framework with detailed analysis, and show that the framework can effectively visualize 2D and 3D flow data.
Lijie Xu;Teng-Yok Lee;Han-Wei Shen
Ohio State Univ., Columbus, OH, USA|c|;;
10.1109/TVCG.2008.119;10.1109/TVCG.2007.70595;10.1109/TVCG.2007.70615;10.1109/TVCG.2006.152;10.1109/TVCG.2006.116;10.1109/VISUAL.2005.1532832;10.1109/VISUAL.2005.1532831;10.1109/TVCG.2008.140;10.1109/VISUAL.2000.885690;10.1109/VISUAL.2005.1532833;10.1109/TVCG.2007.70579;10.1109/VISUAL.2002.1183785
Flow field visualization, information theory, streamline generation
Vis
2010
An Information-theoretic Framework for Visualization
10.1109/TVCG.2010.132
1. 1215
J
In this paper, we examine whether or not information theory can be one of the theoretic frameworks for visualization. We formulate concepts and measurements for qualifying visual information. We illustrate these concepts with examples that manifest the intrinsic and implicit use of information theory in many existing visualization techniques. We outline the broad correlation between visualization and the major applications of information theory, while pointing out the difference in emphasis and some technical gaps. Our study provides compelling evidence that information theory can explain a significant number of phenomena or events in visualization, while no example has been found which is fundamentally in conflict with information theory. We also notice that the emphasis of some traditional applications of information theory, such as data compression or data communication, may not always suit visualization, as the former typically focuses on the efficient throughput of a communication channel, whilst the latter focuses on the effectiveness in aiding the perceptual and cognitive process for data understanding and knowledge discovery. These findings suggest that further theoretic developments are necessary for adopting and adapting information theory for visualization.
Chen, M.;Jänicke, H.
;
10.1109/TVCG.2007.70615;10.1109/VISUAL.2005.1532781;10.1109/TVCG.2006.152;10.1109/INFVIS.1996.559213;10.1109/VISUAL.2005.1532834;10.1109/INFVIS.2000.885096;10.1109/TVCG.2007.70515;10.1109/TVCG.2006.159;10.1109/INFVIS.2004.59;10.1109/TVCG.2007.70535;10.1109/TVCG.2008.140;10.1109/TVCG.2008.121;10.1109/INFVIS.1997.636792;10.1109/VISUAL.2005.1532833;10.1109/INFVIS.2000.885092;10.1109/VISUAL.1990.146375;10.1109/VISUAL.2002.1183785
Information theory, theory of visualization, quantitative evaluation
Vis
2010
Analysis of Recurrent Patterns in Toroidal Magnetic fields
10.1109/TVCG.2010.133
1. 1440
J
In the development of magnetic confinement fusion which will potentially be a future source for low cost power, physicists must be able to analyze the magnetic field that confines the burning plasma. While the magnetic field can be described as a vector field, traditional techniques for analyzing the field's topology cannot be used because of its Hamiltonian nature. In this paper we describe a technique developed as a collaboration between physicists and computer scientists that determines the topology of a toroidal magnetic field using fieldlines with near minimal lengths. More specifically, we analyze the Poincaré map of the sampled fieldlines in a Poincaré section including identifying critical points and other topological features of interest to physicists. The technique has been deployed into an interactiveparallel visualization tool which physicists are using to gain new insight into simulations of magnetically confined burning plasmas.
Sanderson, A.;Guoning Chen;Tricoche, X.;Pugmire, D.;Kruger, S.;Breslau, J.
;;;;;
10.1109/VISUAL.2005.1532842;10.1109/VISUAL.2001.964507;10.1109/VISUAL.2003.1250376;10.1109/VISUAL.1997.663858
Confined magnetic fusion, magnetic field visualization, Poincare map, periodic magnetic fieldlines, recurrent patterns
Vis
2010
Articulated Planar Reformation for Change Visualization in Small Animal Imaging
10.1109/TVCG.2010.134
1. 1404
J
The analysis of multi-timepoint whole-body small animal CT data is greatly complicated by the varying posture of the subject at different timepoints. Due to these variations, correctly relating and comparing corresponding regions of interest is challenging.In addition, occlusion may prevent effective visualization of these regions of interest. To address these problems, we have developed a method that fully automatically maps the data to a standardized layout of sub-volumes, based on an articulated atlas registration.We have dubbed this process articulated planar reformation, or APR. A sub-volume can be interactively selected for closer inspection and can be compared with the corresponding sub-volume at the other timepoints, employing a number of different comparative visualization approaches. We provide an additional tool that highlights possibly interesting areas based on the change of bone density between timepoints. Furthermore we allow visualization of the local registration error, to give an indication of the accuracy of the registration. We have evaluated our approach on a case that exhibits cancer-induced bone resorption.
Kok, P.;Baiker, M.;Hendriks, E.A.;Post, F.H.;Dijkstra, J.;Lowik, C.W.G.M.;Lelieveldt, B.P.F.;Botha, C.P.
;;;;;;;
10.1109/TVCG.2009.169;10.1109/VISUAL.2002.1183754;10.1109/VISUAL.2003.1250400;10.1109/TVCG.2006.140;10.1109/TVCG.2008.143
Small animal imaging, comparative visualization, multi-timepoint, molecular imaging, articulated planar reformation
Vis
2010
Browsing Large Image Datasets through Voronoi Diagrams
10.1109/TVCG.2010.136
1. 1270
J
Conventional browsing of image collections use mechanisms such as thumbnails arranged on a regular grid or on a line, often mounted over a scrollable panel. However, this approach does not scale well with the size of the datasets (number of images). In this paper, we propose a new thumbnail-based interface to browse large collections of images. Our approach is based on weighted centroidal anisotropic Voronoi diagrams. A dynamically changing subset of images is represented by thumbnails and shown on the screen. Thumbnails are shaped like general polygons, to better cover screen space, while still reflecting the original aspect ratios or orientation of the represented images. During the browsing process, thumbnails are dynamically rearranged, reshaped and rescaled. The objective is to devote more screen space (more numerous and larger thumbnails) to the parts of the dataset closer to the current region of interest, and progressively lesser away from it, while still making the dataset visible as a whole. During the entire process, temporal coherence is always maintained. GPU implementation easily guarantees the frame rates needed for fully smooth interactivity.
Brivio, P.;Tarini, M.;Cignoni, P.
Univ. of Insubria, Varese, Italy|c|;;
Visualization System and Toolkit Design, Scalability Issues, User Interfaces, Zooming and Navigation Techniques
Vis
2010
Computing Robustness and Persistence for Images
10.1109/TVCG.2010.139
1. 1260
J
We are interested in 3-dimensional images given as arrays of voxels with intensity values. Extending these values to a continuous function, we study the robustness of homology classes in its level and interlevel sets, that is, the amount of perturbation needed to destroy these classes. The structure of the homology classes and their robustness, over all level and interlevel sets, can be visualized by a triangular diagram of dots obtained by computing the extended persistence of the function. We give a fast hierarchical algorithm using the dual complexes of oct-tree approximations of the function. In addition, we show that for balanced oct-trees, the dual complexes are geometrically realized in R3 and can thus be used to construct level and interlevel sets. We apply these tools to study 3-dimensional images of plant root systems.
Bendich, P.;Edelsbrunner, H.;Kerber, M.
IST Austria, Klosterneuburg, Austria|c|;;
10.1109/VISUAL.1997.663875
Voxel arrays, oct-trees, persistent homology, persistence diagrams, level sets, robustness, approximations, plant roots
Vis
2010
Direct Interval Volume Visualization
10.1109/TVCG.2010.145
1. 1514
J
We extend direct volume rendering with a unified model for generalized isosurfaces, also called interval volumes, allowing a wider spectrum of visual classification. We generalize the concept of scale-invariant opacity-typical for isosurface rendering-to semi-transparent interval volumes. Scale-invariant rendering is independent of physical space dimensions and therefore directly facilitates the analysis of data characteristics. Our model represents sharp isosurfaces as limits of interval volumes and combines them with features of direct volume rendering. Our objective is accurate rendering, guaranteeing that all isosurfaces and interval volumes are visualized in a crack-free way with correct spatial ordering. We achieve simultaneous direct and interval volume rendering by extending preintegration and explicit peak finding with data-driven splitting of ray integration and hybrid computation in physical and data domains. Our algorithm is suitable for efficient parallel processing for interactive applications as demonstrated by our CUDA implementation.
Ament, M.;Weiskopf, D.;Carr, H.
VISUS (Visualization Res. Center), Univ. Stuttgart, Stuttgart, Germany|c|;;
10.1109/VISUAL.1998.745713;10.1109/VISUAL.1997.663886;10.1109/VISUAL.2004.85;10.1109/VISUAL.1995.480789;10.1109/VISUAL.2002.1183762;10.1109/TVCG.2009.149;10.1109/TVCG.2006.113;10.1109/TVCG.2008.186;10.1109/VISUAL.2000.885683;10.1109/VISUAL.2005.1532808;10.1109/TVCG.2008.160;10.1109/VISUAL.2003.1250384;10.1109/TVCG.2009.204;10.1109/VISUAL.1995.480807
Direct volume rendering, interval volume, isosurface, ray casting, preintegration, scale-invariant opacity
Vis
2010
Discontinuities in Continuous Scatter Plots
10.1109/TVCG.2010.146
1. 1300
J
The concept of continuous scatterplot (CSP) is a modern visualization technique. The idea is to define a scalar density value based on the map between an n-dimensional spatial domain and an m-dimensional data domain, which describe the CSP space. Usually the data domain is two-dimensional to visually convey the underlying, density coded, data. In this paper we investigate kinds of map-based discontinuities, especially for the practical cases n = m = 2 and n = 3 | m = 2, and we depict relations between them and attributes of the resulting CSP itself. Additionally, we show that discontinuities build critical line structures, and we introduce algorithms to detect them. Further, we introduce a discontinuity-based visualization approach - called contribution map (CM) -which establishes a relationship between the CSP's data domain and the number of connected components in the spatial domain. We show that CMs enhance the CSP-based linking & brushing interaction. Finally, we apply our approaches to a number of synthetic as well as real data sets.
Lehmann, D.J.;Theisel, H.
Dept. of Simulation & Graphics, Univ. of Magdeburg, Magdeburg, Germany|c|;
10.1109/TVCG.2006.168;10.1109/TVCG.2008.119;10.1109/VISUAL.1999.809896;10.1109/VISUAL.2005.1532851;10.1109/TVCG.2009.131
Discontinuity, Scatterplot, Topology, Data Visualization
Vis
2010
Edge Aware Anisotropic Diffusion for 3D Scalar Data
10.1109/TVCG.2010.147
1. 1385
J
In this paper we present a novel anisotropic diffusion model targeted for 3D scalar field data. Our model preserves material boundaries as well as fine tubular structures while noise is smoothed out. One of the major novelties is the use of the directional second derivative to define material boundaries instead of the gradient magnitude for thresholding. This results in a diffusion model that has much lower sensitivity to the diffusion parameter and smoothes material boundaries consistently compared to gradient magnitude based techniques. We empirically analyze the stability and convergence of the proposed diffusion and demonstrate its de-noising capabilities for both analytic and real data. We also discuss applications in the context of volume rendering.
Hosssain, Z.;Moller, T.
Graphics, Usability, & Visualization (GrUVi) Lab., Simon Fraser Univ., Burnaby, BC, Canada|c|;
10.1109/VISUAL.2002.1183766;10.1109/VISUAL.2003.1250414;10.1109/VISUAL.2004.96;10.1109/VISUAL.2001.964516
Anisotropic diffusion, PDE, De-noising, Scale-Space, Principal Curvatures
Vis
2010
Efficient High-Quality Volume Rendering of SPH Data
10.1109/TVCG.2010.148
1. 1540
J
High quality volume rendering of SPH data requires a complex order-dependent resampling of particle quantities along the view rays. In this paper we present an efficient approach to perform this task using a novel view-space discretization of the simulation domain. Our method draws upon recent work on GPU-based particle voxelization for the efficient resampling of particles into uniform grids. We propose a new technique that leverages a perspective grid to adaptively discretize the view-volume, giving rise to a continuous level-of-detail sampling structure and reducing memory requirements compared to a uniform grid. In combination with a level-of-detail representation of the particle set, the perspective grid allows effectively reducing the amount of primitives to be processed at run-time. We demonstrate the quality and performance of our method for the rendering of fluid and gas dynamics SPH simulations consisting of many millions of particles.
Fraedrich, R.;Auer, S.;Westermann, R.
Comput. Graphics & Visualization Group, Tech. Univ. at Munchen, München, Germany|c|;;
10.1109/VISUAL.2003.1250404;10.1109/TVCG.2008.164;10.1109/VISUAL.1992.235223;10.1109/VISUAL.2003.1250404;10.1109/VISUAL.2003.1250384;10.1109/TVCG.2007.70526;10.1109/TVCG.2009.142;10.1109/TVCG.2007.70600;10.1109/VISUAL.2004.55
Particle visualization, volume rendering, ray-casting, GPU resampling
Vis
2010
Exploded View Diagrams of Mathematical Surfaces
10.1109/TVCG.2010.151
1. 1318
J
We present a technique for visualizing complicated mathematical surfaces that is inspired by hand-designed topological illustrations. Our approach generates exploded views that expose the internal structure of such a surface by partitioning it into parallel slices, which are separated from each other along a single linear explosion axis. Our contributions include a set of simple, prescriptive design rules for choosing an explosion axis and placing cutting planes, as well as automatic algorithms for applying these rules. First we analyze the input shape to select the explosion axis based on the detected rotational and reflective symmetries of the input model. We then partition the shape into slices that are designed to help viewers better understand how the shape of the surface and its cross-sections vary along the explosion axis. Our algorithms work directly on triangle meshes, and do not depend on any specific parameterization of the surface. We generate exploded views for a variety of mathematical surfaces using our system.
Karpenko, O.;Li, W.;Mitra, N.;Agrawala, M.
;;;
10.1109/TVCG.2006.140;10.1109/VISUAL.2003.1250400;10.1109/VISUAL.2005.1532856
Exploded view diagrams, mathematical visualization, symmetry
Vis
2010
Exploration and Visualization of Segmentation Uncertainty using Shape and Appearance Prior Information
10.1109/TVCG.2010.152
1. 1375
J
We develop an interactive analysis and visualization tool for probabilistic segmentation in medical imaging. The originality of our approach is that the data exploration is guided by shape and appearance knowledge learned from expert-segmented images of a training population. We introduce a set of multidimensional transfer function widgets to analyze the multivariate probabilistic field data. These widgets furnish the user with contextual information about conformance or deviation from the population statistics. We demonstrate the user's ability to identify suspicious regions (e.g. tumors) and to correct the misclassification results. We evaluate our system and demonstrate its usefulness in the context of static anatomical and time-varying functional imaging datasets.
Saad, A.;Hamarneh, G.;Moller, T.
Med. Image Anal. Lab. (MIAL), Simon Fraser Univ., Burnaby, BC, Canada|c|;;
10.1109/TVCG.2009.189;10.1109/VISUAL.2005.1532807;10.1109/VISUAL.2003.1250414;10.1109/TVCG.2007.70518
Uncertainty visualization, Medical imaging, Probabilistic segmentation
Vis
2010
Exploration of 4D MRI Blood Flow using Stylistic Visualization
10.1109/TVCG.2010.153
1. 1347
J
Insight into the dynamics of blood-flow considerably improves the understanding of the complex cardiovascular system and its pathologies. Advances in MRI technology enable acquisition of 4D blood-flow data, providing quantitative blood-flow velocities over time. The currently typical slice-by-slice analysis requires a full mental reconstruction of the unsteady blood-flow field, which is a tedious and highly challenging task, even for skilled physicians. We endeavor to alleviate this task by means of comprehensive visualization and interaction techniques. In this paper we present a framework for pre-clinical cardiovascular research, providing tools to both interactively explore the 4D blood-flow data and depict the essential blood-flow characteristics. The framework encompasses a variety of visualization styles, comprising illustrative techniques as well as improved methods from the established field of flow visualization. Each of the incorporated styles, including exploded planar reformats, flow-direction highlights, and arrow-trails, locally captures the blood-flow dynamics and may be initiated by an interactively probed vessel cross-section. Additionally, we present the results of an evaluation with domain experts, measuring the value of each of the visualization styles and related rendering parameters.
van Pelt, R.;Olivan Bescos, J.;Breeuwer, M.;Clough, R.E.;Groller, E.;ter Haar Romenij, B.;Vilanova, A.
Dept. of Biomed. Eng., Eindhoven Univ. of Technol., Eindhoven, Netherlands|c|;;;;;;
10.1109/TVCG.2006.140;10.1109/TVCG.2009.138
4D MRI blood-flow, Probing, Flow visualization, Illustrative visualization, Phase-contrast cine MRI
Vis
2010
Fast High-Quality Volume Ray Casting with Virtual Samplings
10.1109/TVCG.2010.155
1. 1532
J
Volume ray-casting with a higher order reconstruction filter and/or a higher sampling rate has been adopted in direct volume rendering frameworks to provide a smooth reconstruction of the volume scalar and/or to reduce artifacts when the combined frequency of the volume and transfer function is high. While it enables high-quality volume rendering, it cannot support interactive rendering due to its high computational cost. In this paper, we propose a fast high-quality volume ray-casting algorithm which effectively increases the sampling rate. While a ray traverses the volume, intensity values are uniformly reconstructed using a high-order convolution filter. Additional samplings, referred to as virtual samplings, are carried out within a ray segment from a cubic spline curve interpolating those uniformly reconstructed intensities. These virtual samplings are performed by evaluating the polynomial function of the cubic spline curve via simple arithmetic operations. The min max blocks are refined accordingly for accurate empty space skipping in the proposed method. Experimental results demonstrate that the proposed algorithm, also exploiting fast cubic texture filtering supported by programmable GPUs, offers renderings as good as a conventional ray-casting algorithm using high-order reconstruction filtering at the same sampling rate, while delivering 2.5x to 3.3x rendering speed-up.
Byeonghun Lee;Jihye Yun;Jinwook Seo;Byonghyo Shim;Yeong Gil Shin;Bohyoung Kim
Seoul Nat. Univ., Seoul, South Korea|c|;;;;;
10.1109/VISUAL.1994.346331;10.1109/VISUAL.2004.70;10.1109/VISUAL.2005.1532810;10.1109/TVCG.2009.204;10.1109/VISUAL.2003.1250384
Direct volume rendering, GPU, high quality, curve interpolation
Vis
2010
Fast; Memory-Efficient Cell Location in Unstructured Grids for Visualization
10.1109/TVCG.2010.156
1. 1550
J
Applying certain visualization techniques to datasets described on unstructured grids requires the interpolation of variables of interest at arbitrary locations within the dataset's domain of definition. Typical solutions to the problem of finding the grid element enclosing a given interpolation point make use of a variety of spatial subdivision schemes. However, existing solutions are memory- intensive, do not scale well to large grids, or do not work reliably on grids describing complex geometries. In this paper, we propose a data structure and associated construction algorithm for fast cell location in unstructured grids, and apply it to the interpolation problem. Based on the concept of bounding interval hierarchies, the proposed approach is memory-efficient, fast and numerically robust. We examine the performance characteristics of the proposed approach and compare it to existing approaches using a number of benchmark problems related to vector field visualization. Furthermore, we demonstrate that our approach can successfully accommodate large datasets, and discuss application to visualization on both CPUs and GPUs.
Garth, C.;Joy, K.I.
Inst. of Data Anal. & Visualization, Univ. of California, Davis, CA, USA|c|;
10.1109/TVCG.2008.163;10.1109/TVCG.2008.133;10.1109/VISUAL.2005.1532795;10.1109/TVCG.2009.154
Unstructured grids, cell location, interpolation, vector field visualization