This page and its content are solely for students enrolled in the 2014-2015 HCID and Interaction Masters at Université Paris-Sud. It contains instructors' material (slides and audio recordings) that are not to be distributed without the author's written consent, and copyrighted materials (such as articles) that are only made available under the fair use exception to copyright law.
Course evaluation
Article reading:
Pick an article (at least 8 pages long) in any of the reading lists below (1 article per student).
Write a 2-page summary of the paper (no plagiarism please!), with a critique, plus a short description of the project you created and your experience programming it.
Give an oral presentation (10 minutes) of the paper.
Programming project:
Program a small collaborative tool, or extend an existing one (1 or 2 students per project).
Give a short demo of your project, with explanations of what worked and what did not.
Evaluation process:
Fill outthis Google spreadsheet with your choice of article and project. Make sure that no two students pick the same article (first-come, first-serve).
Send the written assignment and the code of your project to mbl@lri.fr by midnight Wednesday, March 4.
Presentations will take place on Friday, March 6, 9am-12pm in Building 660 "Digiteo Moulon", in the main meeting room immediately to the right when you enter the building. You have 10 minutes to present the paper, and 5 minutes for a live demo of your project.
Course Summary
This course presents computer-supported collaborative systems, which allow a group of people, wheter they are collocated or not, to work together while sharing computer artifacts. The course covers groupware and mediated interaction, including a state-of-the-art of interactive systems for coordination, communication and collaboration with groups of users across time and space. The course also covers Collaborative Virtual Environments, a research area at the intersection of Virtual Reality, Augmented Reality, teleoperation, high-bandwidth communication, human-computer interaction and collaborative teleworking. Finally it covers recent developments such as social networks and crowdsourcing.
Note: some videos may not play in the browser and must be downloaded to view them with VLC.
Homework
Watch the above videos;
Place a number of the systems that were presented in each of the two taxonomies that we saw in class (Communication/Sharing/Coordination and Place/Time matrix) .
The Secret Life of Passwords - This New York Times Magazine article tells the amazing story of the CEO of a company devastated by the Sept. 11 attacks trying to recover the passwords of his lost employees.
Thanks to Rémi Cambuzat, two Social Virtual Reality projects: VRChat and High Fidelity (follow-up to Second Life).
Study the video-based communication tools that are available to you: Skype, Google hangouts, FaceTime, etc. What are their main features?
Ask people around you if and how they use these tools. When do they work well? When do they break down?
Ask people around you how they shift between different communication tools: email, chat, SMS, telephone, video call, etc.
Readings
Books :
The Information, James Gleick (2012) - this book covers much more than mediated communication, but has fascinating stories about the development of pre-telephone communication systems
Articles about technical aspects of collaborative virtual environments (CVE) and more generally about technical aspects of any distributed interactive systems:
Groupware - Some Issues and Experiences. C.A. Ellis, S.J. Gibbs and G.L Rein, Communications of the ACM, 1991. (Describes GROVE towards the end of the paper)
Design and Use of a Group Editor, Ellis, Gibbs and Rein, in Cockton (Ed.), Engineering for Human-Computer Interaction, North-Holland, 1990. (Describes GROVE but not available online)
Robust De-anonymization of Large Sparse Datasets - Research article showing how the anonymized dataset from the Netflix contest could be deanonymized by correlating it with other, non-anonymous, sources (such as the IMDb database)