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Packages that use SMStateMachineEvent | |
sm |
Uses of SMStateMachineEvent in sm |
Methods in sm with parameters of type SMStateMachineEvent | |
void |
SMStateMachineEventListener.smAttached(SMStateMachineEvent e)
Invoked when the state machine has been attached to a canvas. |
void |
SMStateMachineEventListener.smDetached(SMStateMachineEvent e)
Invoked when the state machine has been detached from a canvas. |
void |
SMStateMachineEventListener.smSuspended(SMStateMachineEvent e)
Invoked when the state machine has been suspended. |
void |
SMStateMachineEventListener.smResumed(SMStateMachineEvent e)
Invoked when the state machine has been resumed. |
void |
SMStateMachineEventListener.smRestarted(SMStateMachineEvent e)
Invoked when the state machine has been reset. |
void |
SMStateMachineEventListener.smStateChanged(SMStateMachineEvent e)
Invoked when the state machine has fired a transition changing the current state. |
void |
SMStateMachineEventListener.smStateLooped(SMStateMachineEvent e)
Invoked when the state machine has fired a transition making it loop on the current state. |
void |
SMStateMachineEventListener.smInited(SMStateMachineEvent e)
Invoked when the state machine has been inited. |
void |
SMStateMachineEventAdapter.smAttached(SMStateMachineEvent e)
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void |
SMStateMachineEventAdapter.smDetached(SMStateMachineEvent e)
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void |
SMStateMachineEventAdapter.smSuspended(SMStateMachineEvent e)
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void |
SMStateMachineEventAdapter.smResumed(SMStateMachineEvent e)
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void |
SMStateMachineEventAdapter.smRestarted(SMStateMachineEvent e)
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void |
SMStateMachineEventAdapter.smStateChanged(SMStateMachineEvent e)
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void |
SMStateMachineEventAdapter.smStateLooped(SMStateMachineEvent e)
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void |
SMStateMachineEventAdapter.smInited(SMStateMachineEvent e)
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