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java.lang.Objectsm.StateMachine.State.Transition
sm.StateMachine.State.EventOnPosition
sm.StateMachine.State.EventOnShape
sm.StateMachine.State.LeaveOnShape
A transition triggered with no modifier on a SMShape.
Constructor Summary | |
StateMachine.State.LeaveOnShape()
Constructs a transition triggered when the cursor leaves with any modifier an SMShape. |
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StateMachine.State.LeaveOnShape(int m)
Constructs a transition triggered when the cursor leaves an SMShape that loops on the current state. |
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StateMachine.State.LeaveOnShape(java.lang.String a)
Constructs a transition triggered when the cursor leaves with any modifier an SMShape. |
Methods inherited from class sm.StateMachine.State.EventOnShape |
getShape, hashKey, toString |
Methods inherited from class sm.StateMachine.State.EventOnPosition |
getInputEvent, getPoint, setInputEvent |
Methods inherited from class sm.StateMachine.State.Transition |
action, getModifier, getOutputStateName, getVirtualEvent, guard, oldToString, setVirtualEvent |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
public StateMachine.State.LeaveOnShape()
public StateMachine.State.LeaveOnShape(int m)
m
- The modifier: NOMODIFIER, CONTROL, ALT, SHIFT, ALT_CONTROL, CONTROL_SHIFT, ALT_SHIFT or ALT_CONTROL_SHIFTpublic StateMachine.State.LeaveOnShape(java.lang.String a)
a
- The name of the output state
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