[ description ]

This site covers the part of the option class "Mixed Reality and Tangible Interaction" covered by Anastasia. For the "Mixed Reality" part contact Jean-Marc Vezien.

The course addresses "beyond-the-desktop" interaction where visualization and interaction take place in the environment rather than through the traditional screen, mouse and keyboard. This part of the course presents a number of approaches to tangible and tactile interaction that exploit the characteristics of physical objects or physical space to interact with on-line information: touch technology (for different platformes), mobile interaction, classic tangible systems, augmented paper, fabrication, ubiquitous computing, etc.

[ news ]

11/01: Don't forget, final demos of projects are taking place in the "EXAM" slot 31/01 @ 9:30 in D101

29/11: next week bring your machine with Unity and ARToolkit (see project) and if you have an external webcam

22/11: class started! News will be posted here, check regularly

[ practical info ]

Contact Anastasia at Surname.LastName@lri.fr, put [TUI] in the title!

Class in PUIO (640) room E107

[ class presentations ]

[ intro ]

Class intro stuff, first glance at tangible and tactile interaction. AND

Touch technologies and software frameworks. Slides

[ touch and multi-touch ]

Touch design challenges. Tables, walls and mobiles. Slides

[ TUIs ]

First tangible systems, current uses and challenges. Interactive paper. Slides

[ digital fabrication ]

What it is and why it is interesting for HCI Slides

[ project ]

Install Unity3d version 5.3, the newer version may not play well with Mac ( http://unity3d.com/)

Download ARToolkit for Unity3D from ARToolkit.org

For 6/12 and 13/12 bring your laptop, and if you have an external webcam

[ presentations ]

Each week students will present a research paper (10min + 5min questions). Think of the motivation for the work, major contributions and how they were achieved/proven, and your own critique. Send a small summary to Anastasia or Jean-Marc the sunday before your presentation.

Tue, Nov 29

N.Khenak & L.Saviot: [Frey et al., UIST 2014] Teegi: tangible EEG interface.

Y.Mansouri & M.F.Marasligil: [Morales et al., CHI 2016] TouchTokens: Guiding

Touch Patterns with Passive Tokens.

S.J.von Freyend & T.Hutman: [Follmer et al., UIST 2013] inFORM: dynamic physical affordances and constraints through shape and object actuation

Tue, Dec 13

A.Ducros: & D.Gabriel [Benko et al., UIST 2016] NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers.

L.Yi & Y.Zhu: [Jang et al., CHI 2016] Haptic Edge Display for Mobile Tactile Interaction

X.Yang & Z.Peng: [Le Goc et al., UIST 2016] Zooids: plateform to build Swarm User Interfaces

Tue, Jan 3rd

T.Hao & W.Mengyang [Xiao et al., CHI 2013] WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces

Yang Chen & Yiran Zhang [Gomes et al., CHI 2016] BitDrones: Towards Using 3D Nanocopter Displays as Interactive Self-Levitating Programmable Matter

Tue, Jan 10th

D.Meusburger & N.Shijie [Yao et al., CHI 2015] bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces

Chuan Qin & Linghua Lai [Zhang et al., CHI 2016] SkinTrack: Using the Body as an Electrical Waveguide for Continuous Finger Tracking on the Skin

Tue, Jan 17th

Yezan Rafed & Qihui Yu [Pejsa et al., CSCW 2016] Room2Room: Enabling Life-Size Telepresence in a Projected Augmented Reality Environment.

Kai Tang & Mengchen Wang [Liang et al., CHI 2015] WonderLens: Optical Lenses and Mirrors for Tangible Interactions on Printed Paper and its predecessor [Liang et al., CHI 2013] GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions

Alan Aberdeen [Weber et al., HCII 2013] Visual, Vibrotactile, and Force Feedback of Collisions in Virtual Environments: Effects on Performance, Mental Workload and Spatial Orientation

He Ruoqi and Zhu Yali [Jacobson et al., SIGGRAPH 2014] Tangible and modular input device for character articulation

[ research groups ]

Some interesting groups that do research on these topics (plese send me links you found interesting)
Disney Research
MIT Tangible Media Group
Hasso Plattner Institut HCI team
Cris Harrison's group at Carnegie Mellon
Our INRIA groups: Aviz, ILDA and ExSitu (old InSitu).