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java.lang.Objectsm.StateMachine.State.Transition
sm.StateMachine.State.EventOnPosition
sm.StateMachine.State.EventOnShape
sm.StateMachine.State.MouseOnShape
A transition triggered by a mouse event on a SMShape in the canvas. The transition is specified by a button and modifiers. The position of the mouse when the transition fired can be retrieved.
| Constructor Summary | |
StateMachine.State.MouseOnShape(java.lang.String e,
int b)
Constructs a mouse transition with any modifier that loops on the current state. |
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StateMachine.State.MouseOnShape(java.lang.String e,
int b,
int m)
Constructs a mouse transition that loops on the current state. |
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StateMachine.State.MouseOnShape(java.lang.String e,
int b,
int m,
java.lang.String a)
Constructs a mouse transition. |
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StateMachine.State.MouseOnShape(java.lang.String e,
int b,
java.lang.String a)
Constructs a mouse transition with any modifier. |
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| Method Summary | |
int |
getButton()
Returns the button of the mouse event that fires this transition. |
| Methods inherited from class sm.StateMachine.State.EventOnShape |
getShape, hashKey, toString |
| Methods inherited from class sm.StateMachine.State.EventOnPosition |
getInputEvent, getPoint, setInputEvent |
| Methods inherited from class sm.StateMachine.State.Transition |
action, getModifier, getOutputStateName, getVirtualEvent, guard, oldToString, setVirtualEvent |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
public StateMachine.State.MouseOnShape(java.lang.String e,
int b,
int m,
java.lang.String a)
e - The string describing the events for which this transition must be triggered: "Down", "Motion", "Move", "Up", "Click" or "Gesture"*b - The button of the mouse event: NOBUTTON, BUTTON1, BUTTON2 or BUTTON3a - The name of the output statem - The modifier: NOMODIFIER, CONTROL, ALT, SHIFT, ALT_CONTROL, CONTROL_SHIFT, ALT_SHIFT or ALT_CONTROL_SHIFT
public StateMachine.State.MouseOnShape(java.lang.String e,
int b,
int m)
e - The string describing the events for which this transition must be triggered: "Down", "Motion", "Move", "Up", "Click" or "Gesture"*b - The button of the mouse event: NOBUTTON, BUTTON1, BUTTON2 or BUTTON3m - The modifier: NOMODIFIER, CONTROL, ALT, SHIFT, ALT_CONTROL, CONTROL_SHIFT, ALT_SHIFT or ALT_CONTROL_SHIFT
public StateMachine.State.MouseOnShape(java.lang.String e,
int b,
java.lang.String a)
e - The string describing the events for which this transition must be triggered: "Down", "Motion", "Move", "Up", "Click" or "Gesture"*b - The button of the mouse event: NOBUTTON, BUTTON1, BUTTON2 or BUTTON3a - The name of the output state
public StateMachine.State.MouseOnShape(java.lang.String e,
int b)
e - The string describing the events for which this transition must be triggered: "Down", "Motion", "Move", "Up", "Click" or "Gesture"*b - The button of the mouse event: NOBUTTON, BUTTON1, BUTTON2 or BUTTON3| Method Detail |
public int getButton()
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