Michel Beaudouin-Lafon
ONE - Unified Principles of Interaction
ERC Advanced Grant - 2016-2023
This project is now over. The follow-up project is an ERC POC (Proof-of-Concept) called OnePub.
Most of today's computer interfaces are based on principles and conceptual models created in the late seventies. They are designed for a single user interacting with a closed application on a single device with a predefined set of tools to manipulate a single type of content. But one is not enough! We need flexible and extensible environments where multiple users can truly share content and manipulate it simultaneously, where applications can be distributed across multiple devices, where content and tools can migrate from one device to the next, and where users can freely choose, combine and even create tools to make their own digital workbench.
The goal of ONE is to fundamentally re-think the basic principles and conceptual model of interactive systems to empower users by letting them appropriate their digital environment. The project will address this challenge through three interleaved strands: empirical studies to better understand interaction in both the physical and digital worlds, theoretical work to create a conceptual model of interaction and interactive systems, and prototype development to test these principles and concepts in the lab and in the field. Drawing inspiration from physics, biology and psychology, the conceptual model will combine substrates to manage digital information at various levels of abstraction and representation, instruments to manipulate substrates, and environments to organize substrates and instruments into digital workspaces.
By identifying first principles of interaction, ONE will unify a wide variety of interaction styles and create more open and flexible interactive environments.
If you are interested in participating in the project, please see the job descriptions.
This project builds, among other things, on some of my previous work, most notably:
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Clemens N. Klokmose, James R. Eagan, Siemen Baader, Wendy E. Mackay and Michel Beaudouin-Lafon (2015)
Webstrates: Shareable Dynamic Media.
In Proc. User Interface Software and Technology (UIST 2015).
ACM, pp 280-290. Best paper award.
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Michel Beaudouin-Lafon, Olivier Chapuis, James Eagan, Tony Gjerlufsen, Stéphane Huot, Clemens Klokmose, Wendy Mackay, Mathieu Nancel, Emmanuel Pietriga, Clément Pillias, Romain Primet and Julie Wagner (2012)
Multi-surface Interaction in the WILD Room.
IEEE Computer, 45(4):48-56.
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Michel Beaudouin-Lafon (2004)
Designing interaction, not interfaces.
In Proc. Conference on Advanced Visual Interfaces (AVI 2004).
Gallipoli (Italy) ACM, pages 15-22.
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Michel Beaudouin-Lafon and Wendy Mackay (2000)
Reification, Polymorphism and Reuse: Three Principles for Designing Visual Interfaces.
In Proc. International Conference on Advanced Visual Interfaces (AVI 2000).
ACM, pages 102-109.
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Michel Beaudouin-Lafon (2000)
Instrumental interaction: an interaction model for designing post-WIMP user interfaces.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI 2000).
ACM, pages 446-453.
News
2023
- [April 2023] The ERC ONE project is now over. Now moving on with OnePub!
- [February 2023] I have been awarded a Proof-of-Concept ("POC") project by the ERC called OnePub: Single-Source Collaborative Publishing. This project will capitalize on the findings of the ERC ONE project to create a prototype of a collaborative publishing suite based on a single source of truth.
- [January 2023] Our paper "Interaction Knowledge: Understanding the `Mechanics' of Digital Tools" has been accepted at the CHI 2023 conference in Hamburg. This is a followup to last year's paper on "Technical Reasoning in Digital Tool Use" and shows how people use a form of abstract knowledge of digital tools.
- [January 2023] My paper "Beyond Applications: Interaction Substrates and Instruments" was accepted at the French HCI conference IHM 2023 (in French). It introduces a conceptual model and proof-of-concept prototype of the notion of information substrate, i.e. a container of information for creating and manipulating digital matter.
2022
- [April 2022] Miguel Renom defended his Ph.D. thesis Theoretical bases of human tool use in digital environments". This is the third thesis that was completed entirely within the timespan of the project.
- [April 2022] Two of our ACM CHI 2022 have received a Best Paper Honorable Mention: Exploring Technical Reasoning in Digital Tool Use and Passages: Interacting with Text Across Documents.
- [March 2022] Han Han defended his Ph.D. thesis Designing Representations for Digital Documents". This is the second thesis that was completed entirely within the timespan of the project.
- [January 2022] We have three articles accepted at CHI 2022: a paper on technical reasoning in digital tools, led by Ph.D. student Miguel Renom, a paper on Passages, a tool for interacting with text across documents, led by Ph.D. student Han Han, and a paper on iLaTeX, a tool that introduces the notion of transitional representation to facilitate editing of structured documents, led by Ph.D. student Camille Gobert.
- [January 2022] Our article on motor variability in gesture learning, led by post-doc fellow Wanyu Liu, is published is ACM Transactions on Applied Perception.
2021
- [November 2021] Our article Generative Theories of Interaction is published in ACM Transactions on Computer-Human Interaction (TOCHI).
- [April 2021] Our article Interactive Intermediate Representation for LaTeX code manipulation was awarded best paper and best demo honorable mention at the Francophone HCI conference IHM'20'21.
- [March 2021] Jessalyn Alvina started a post-doc with us. Sally graduated with Ex Situ and then was a post-doc fellow at UBC (Vancouver) and Télécom. She will be working on interaction in multi-user, multi-device environments.
- [January 2021] Camille's paper on intermediate interactive representations for document editing was accepted at the French HCI Conference.
2020
- [December 2020] Abby's paper "SonicHoop: Using Interactive Sonification to Support Aerial Hoop Practices" was accepted at the CHI 2021 conference and received a Honorable Mention.
- [October 2020] Camille Gobert is joining the project as Ph.D. student. He was a Master student and in his Master's thesis he studied LaTeX users and created iLaTeX, a prototype that provides interactive intermediate representations of the LaTeX code to facilitate editing. He will continue to work on this concept and apply it to programming.
- [September 2020] Wanyu "Abby" Liu was recruited as CNRS junior researcher at IRCAM - congratulations! She will leave the project but hopefully will continue to collaborate.
- [June 2020] Our Paper "FileWeaver: Flexible File Management with Automatic Dependency Tracking" was accepted at the UIST 2021 conference.
- [March 2020] Alexandre Battut is continuing on the project as a Ph.D. student. Alexandre was hired in October 2019 as a "pre-doc" and developed a collaborative version of our VideoClipper tool for participatory design. He will be working on temporal aspects of interaction.
- [March 2020] Our paper "Textlets: Supporting Constraints and Consistency in Text Documents" received a Honorable Mention award at CHI 2020.
- [February 2020] Wanyu "Abby" Liu started a post-doc with us. Abby graduated from Télécom and was a post-doc fellow at IRCAM. She will be working on movement-based interaction.
2019
2018
2017
- [September 2017] Michel Beaudouin-Lafon gave a seminar at Aarhus University in Denmark: "Towards Unified Principles of Interaction".
- [July 2017] Joanna McGrenere is visiting the project for a month.
- [June 2017] Michel Beaudouin-Lafon gave a seminar at University of British Columbia in Vancouver: "ONE: Unified Principles of Interaction".
- [9 June 2017] Michel Beaudouin-Lafon presented the project at the 10-year anniversary of the ERC at Université Paris-Saclay. He also gave a short description of the project.
- [April 2017] Michel Beaudouin-Lafon gave a seminar at Wellesley College: "Towards a Unified Theory of Interaction".
- [April 2017] Susanne Bødker is visiting the project for two weeks.
- [February 2017] Michel Beaudouin-Lafon gave a Colloquium at Sorbonne Université in Paris on "Human-Computer Interaction: Unify to Diversify" (in French).
2016
- [October 2016] Philip Tchernavskij started a PhD on the project. He will be working on the concept of malleable software.
- [September 2016] Michel Beaudouin-Lafon was interviewed by Inria for the launch of the project.
- [August 2016] I am looking for top-notch Master students, PhD students and post-docs to work with me on the project.
Three job offers are open :
Please send a CV, letter of motivation and the names of two references to jobs@erc.one.
- [July 2016] I have bought the domain name for the project: erc.one (!)
This page is at http://erc.one.
You can email me at info@erc.one.
- [June 2016] A description of the project (in French) is on the CNRS-INS2I web site. Thanks to Laure Guion for writing it up.
- [May 2016] The project will officially start on October 1st, 2016.
Publications of the project
2023
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Miguel A. Renom, Baptiste Caramiaux, and Michel Beaudouin-Lafon (2023).
Interaction Knowledge: Understanding the ‘Mechanics’ of Digital Tools.
in Proc. ACM Conference on Human Factors in Computing Systems (CHI 2023).
ACM, 17 pages.
- Michel Beaudouin-Lafon (2023).
Au-delà des applications : Substrats et instruments d’interaction.
in Actes 34ème conférence Francophone sur l’Interaction Homme-Machine (IHM 23). 14 pages.
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Wendy E. Mackay, Michel Beaudouin-Lafon (2023).
Participatory Design and Prototyping
in Jean Vanderdonckt, Philippe Palanque, Marco Winckler (eds),
Handbook of Human Computer Interaction.
Springer, 33 pages.
2022
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Miguel A. Renom, Baptiste Caramiaux, and Michel Beaudouin-Lafon (2022).
Exploring Technical Reasoning in Digital Tool Use.
in Proc. ACM Conference on Human Factors in Computing Systems (CHI 2022).
ACM, 17 pages.
Honorable Mention Award
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Han L. Han, Junhang Yu, Raphaël Bournet, Alexandre Ciorascu, Wendy E. Mackay, and Michel Beaudouin-Lafon (2022).
Passages: Interacting with Text Across Documents.
in Proc. ACM Conference on Human Factors in Computing Systems (CHI 2022).
ACM, 17 pages.
Honorable Mention Award
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Camille Gobert and Michel Beaudouin-Lafon (2022).
i-LaTeX: Manipulating Transitional Representations between LaTeX Code and Generated Documents.
in Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (CHI 2022).
ACM, 16 pages.
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Miguel Renom (2022).
Theoretical bases of human tool use in digital environments.
Ph.D. thesis, Université Paris-Saclay.
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Han Han (2022).
Designing Representations for Digital Documents.
Ph.D. thesis, Université Paris-Saclay.
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Wanyu Liu, Michelle Agnes Magalhaes, Wendy E. Mackay, Michel Beaudouin-Lafon Frédéric Bevilacqua (2022).
Motor Variability In Complex Gesture Learning:Effects Of Movement Sonification And Musical Background.
ACM Transactions on Applied Perception. 19(10), Article 2, 21 pages (Jan 2022).
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Wanyu Liu, Olivier Rioul, and Michel Beaudouin-Lafon (2022).
Bayesian Information Gain for Interaction Design.
In Bayesian Methods for Interaction Design, Nikola Banovic, Per Ola Kristensson, Antti Oulasvirta, and John H. Williamson (Eds.). Cambridge University Press, Cambridge, UK.
pp 117–133.
2021
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Michel Beaudouin-Lafon, Susanne Bødker, and Wendy Mackay (2021).
Generative Theories of Interaction.
ACM Transactions on Computer-Human Interaction.
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Zhi Li, Maozheng Zhao, Yifan Wang, Sina Rashidian, Furqan Baig, Rui Liu, Wanyu Liu, Michel Beaudouin-Lafon, Brooke Ellison, Fusheng Wang, and Xiaojun Bi (2021).
BayesGaze: A Bayesian Approach to Eye-Gaze Based Target Selection.
In Proceedings of Graphics Interface 2021 (GI 2021).
Canadian Information Processing Society, Virtual event, Canada, 231–240.
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Xiaoyi Wang, Alexander Eiselmayer, Wendy E. Mackay, Kasper Hornbæk, Kasper, and Chatchavan Wacharamanotham (2021).
Argus: Interactive a priori Power Analysis.
IEEE Transactions on Visualization and Computer Graphics, 27(2):432-442.
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Wanyu Liu, Artem Dementyev, Diemo Schwarz, Emmanuel Flety, Wendy Mackay, Michel Beaudouin-Lafon, Frédéric Bevilacqua (2021).
SonicHoop: Using Interactive Sonification to Support Aerial Hoop Practices.
in Proc. ACM Conference on Human Factors in Computing Systems (CHI 2021).
ACM, in press.
Honorable Mention Award
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Camille Gobert, Michel Beaudouin-Lafon (2021).
Représentations intermédiaires interactives pour la manipulation de code LaTeX.
in Actes 32ème conférence Francophone sur l’Interaction Homme-Machine (IHM 20-21).
in press.
Best paper award and best demo honorable mention.
2020
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Julien Gori, Olivier Rioul.
A feedback information-theoretic transmission scheme (FITTS) for modeling trajectory variability in aimed movements.
Biological Cybernetics (Modeling), Springer Verlag, 2020, 114 (6), pp.621-641.
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Julien Gori, Han L. Han, Michel Beaudouin-Lafon (2020).
FileWeaver: Flexible File Management with Automatic Dependency Tracking.
in Proceedings of the ACM Symposium on User Interface Software and Technology (UIST 2020).
ACM, pp 22-34.
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Han L. Han (2020).
Designing Representations for Digital Documents.
in Adjunct Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology.
ACM, pp 174–178.
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Han Han, Miguel Renom, Wendy Mackay, Michel Beaudouin-Lafon (2020).
Textlets: Supporting Constraints and Consistency in Text Documents.
in Proc. ACM Conference on Human Factors in Computing Systems (CHI 2020).
ACM, 14 pages.
(Honorable Mention Award)
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Wanyu Liu, Julien Gori, Olivier Rioul, Michel Beaudouin-Lafon, Yves Guiard (2020).
How Relevant is Hick’s Law for HCI?.
in Proc. ACM Conference on Human Factors in Computing Systems (CHI 2020).
ACM, 11 pages.
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Yujiro Okuya, Olivier Gladin, Nicolas Ladevèze, Cédric Fleury, Patrick Bourdot (2020).
Investigating Collaborative Exploration of Design Alternatives on a Wall-Sized Display.
in Proc. ACM Conference on Human Factors in Computing Systems (CHI 2020).
12 pages.
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Alexander Eiselmayer (2020).
Supporting the Design and Analysis of HCI Experiments.
in Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems.
ACM, 8 pages.
2019
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Philip Tchernavksij (2019).
Designing and Programming Malleable Software.
Ph.D. thesis, Université Paris-Saclay.
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Clemens Klokmose, Christian Remy, Janus Bager Kristensen, Rolf Bagge, Michel Beaudouin-Lafon, Wendy Mackay (2019).
VideoStrates : Collaborative, Distributed and Programmable Video Manipulation.
in Proceedings of the ACM Symposium on User Interface Software and Technology, UIST 2019.
ACM, pp 233-247.
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Benjamin Bressolette, Michel Beaudouin-Lafon (2019)
Flexible interfaces: future developments for post-WIMP interfaces.
in 14th International Symposium on Computer Music Multidisciplinary Research (CMMR ‘19).
11 pages.
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Julien Gori, Michel Beaudouin-Lafon, Yves Guiard (2019)
Multi-évaluation du pointage et application à la dyspraxie.
in Actes 31ème conférence Francophone sur l’Interaction Homme-Machine (IHM 2019).
ACM, Article 4, 12 pages.
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Germán Leiva, Nolwenn Maudet, Wendy Mackay, Michel Beaudouin-Lafon (2019).
Enact: Reducing Designer-Developer Breakdowns when Prototyping Custom Interactions.
ACM Transactions on Computer-Human Interaction (TOCHI),
Article 19,
48 pages.
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Wanyu Liu, Olivier Rioul, Yves Guiard, Antti Oulasvirta, Michel Beaudouin-Lafon (2019).
Information Theory: an Analysis and Design Tool for HCI.
ACM CHI 2019 Workshop on Computational Modeling in Human-Computer Interaction,
in conjunction with ACM Conference on Human Factors in Computing Systems (CHI '19), Glasgow, Scotland, May 2019,
6 pages.
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Alexander Eiselmayer, Chat Wacharamanotham, Michel Beaudouin-Lafon, Wendy Mackay (2019).
Touchstone2: An Interactive Environment for Exploring Trade-offs in HCI Experiment Design.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI '19),
Glasgow, Scotland, May 2019, article 217, 11 pages.
Best of CHI award.
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Joseph Malloch, Jérémie Garcia, Marcelo M. Wanderley, Wendy E. Mackay, Michel Beaudouin-Lafon, Stéphane Huot (2019).
A Design Workbench for Interactive Music Systems.
In New Directions in Music and Human Computer Interaction, Simon Holland, Tom Mudd, Katie Wilkie-McKenna, Andrew McPherson, Marcelo M. Wanderley (Eds).
Springer Verlag, 2019, pp 23-40.
2018
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Germán Leiva, Michel Beaudouin-Lafon (2018).
Montage: A Video Prototyping System to Reduce Re-Shooting and Increase Re-Usability.
In Proceedings of the ACM Symposium on User Interface Software and Technology (UIST 2018),
Berlin, Germany, October 2018, pages 675-682.
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Lawrence Fyfe, Olivier Gladin, Cédric Fleury, Michel Beaudouin-Lafon (2018).
Combining Web Audio Streaming, Motion Capture, and Binaural Audio in a Telepresence System.
In Proceedings of the 4th Web Audio Conference (WAC 2018),
4 pages, Berlin, Germany, September 2018. Poster presentation.
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Philip Tchernavskij (2018).
Critique of ‘files as directories: some thoughts on accessing structured data within files’.
In Conference Companion of the 2nd International Conference on Art, Science, and Engineering of Programming (Nice, France).
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Antranig Basman, Philip Tchernavskij, Simon Bates, Michel Beaudouin-Lafon (2018).
An Anatomy of Interaction: Co-occurrences and Entanglements.
In Salons des Refusés – Dialectics for new computer science,
in conjunction with <Programming> 2018, Nice, Avril 2018, pages 188-196.
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Michel Beaudouin-Lafon, Wendy Mackay (2018).
Rethinking Interaction : From Instrumental Interaction to Human-Computer Partnerships.
Workshop, ACM Extended Abstracts on Human Factors in Computing Systems (CHI '18 EA),
ACM, Paper No. W34 (5 pages), 2018.
(Web site)
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Wanyu Liu, Olivier Rioul, Joanna McGrenere, Wendy Mackay, Michel Beaudouin-Lafon (2018).
BIGFile: Bayesian Information Gain for Fast File Retrieval.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI '18),
ACM, Paper No. 385 (13 pages), 2018.
(Honorable Mention Award)
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Julien Gori, Michel Beaudouin-Lafon, Olivier Rioul, Yves Guiard (2018).
The Perils of Confounding Factors: How Fitts’ Law Experiments can Lead to False Conclusions.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI '18),
ACM, Paper No. 196 (10 pages), 2018.
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Germán Leiva, Nolwenn Maudet, Michel Beaudouin-Lafon (2018).
Towards Collaborative Prototyping Tools for Interaction Design.
In Workshop: Digital Tools in Collaborative Creative Work, in conjunction with NordiCHI 2018,
Sep 2018, Oslo, Norway.
2017
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Michel Beaudouin-Lafon (2017)
Towards Unified Principles of Interaction.
In Proc. CHItaly ’17, Cagliari, Italy, September 18–20, 2017, pp 1-2.
Invited Keynote.
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Wanyu Liu, Olivier Rioul, Michel Beaudouin-Lafon, Yves Guiard (2017)
Information-Theoretic Analysis of Human Performance for Command Selection.
In Proc. INTERACT 2017,
Springer, 10515, pp.515-524, LNCS.
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Julien Gori, Olivier Rioul, Yves Guiard, Michel Beaudouin-Lafon (2017)
One Fitts' Law, Two Metrics.
In Proc. INTERACT 2017,
Springer, 10515, pp.525-533, LNCS.
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Philip Tchernavskij (2017).
Decomposing Interactive Systems.
In Tools workshop at CHI'2017 (Denver, USA).
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Ignacio Avelino, Cédric Fleury, Wendy E. Mackay, Michel Beaudouin-Lafon (2017)
CamRay: Camera Arrays Support Remote Collaboration on Wall-Sized Displays.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI '17),
ACM, pp 6718-6729, 2017.
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Wanyu Liu, Rafael Lucas D’Oliveira, Michel Beaudouin-Lafon, Olivier Rioul (2017)
BIGnav: Bayesian Information Gain for Guiding Multiscale Navigation.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI '17),
ACM, pp 5869-5880, 2017. Best of CHI award.
(GitHub)
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Nolwenn Maudet, Ghita Jalal, Philip Tchernavksij, Michel Beaudouin-Lafon, Wendy E. Mackay (2017)
Beyond Grids: Interactive Graphical Substrates to Structure Digital Layout.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI '17),
ACM, pp 5053-5064, 2017.
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Can Liu, Olivier Chapuis, Eric Lecolinet, Michel Beaudouin-Lafon (2017)
CoReach: Cooperative Gestures for Data Manipulation on Wall-sized Displays.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI '17),
ACM, pp 6730-6741, 2017.
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Francesco Vitale, Joanna McGrenere, Aurélien Tabard, Michel Beaudouin-Lafon (2017)
Wendy E. Mackay.
High Costs and Small Benefits: A Field Study of How Users Experience Operating Systems Updates.
In Proc. ACM Conference on Human Factors in Computing Systems (CHI '17),
ACM, pp 4242-4253, 2017.
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Nicolai Marquardt, Steven Houben, Michel Beaudouin-Lafon, Andrew D. Wilson (2017)
HCI.Tools – Strategies and Best Practices for Designing, Evaluating and Sharing Technical HCI Toolkits.
Workshop, ACM Extended Abstracts on Human Factors in Computing Systems (CHI '17 EA),
ACM, pp 624-627, 2017.
(Web site)
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Nolwenn Maudet, Germán Leiva, Michel Beaudouin-Lafon, Wendy E. Mackay (2017)
Design Breakdowns: Designer-Developer Gaps in Representing and Interpreting Interactive Systems.
In Proc. Computer-Supported Cooperative Work and Social Computing (CSCW 2017),
ACM Press, pp 630-641.
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Kristian B. Antonsen, Michel Beaudouin-Lafon, James Eagan, Clemens N. Klokmose, Wendy Mackay, Roman Rädle (2017)
Webstrates for the future Web?
In ProWeb 2017 – Programming Technology for the Future Web,
in conjunction with <Programming> 2017, Brussels, Avril 2017.
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Philip Tchernavksij, Clemens Nylandsted Klokmose, Michel Beaudouin-Lafon (2017)
What can Software Learn from Hypermedia ?
In Salons des Refusés – Dialectics for new computer science,
in conjunction with <Programming> 2017, Brussels, Apr. 2017.
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Wanyu Liu, Rafael Lucas D’Oliveira, Michel Beaudouin-Lafon, Olivier Rioul,
A Bayesian Experimental Approach Maximizing Information Gain for Human-Computer Interaction.
Poster, Information Theory and Applications Workshop (ITA '17), San Diego, Feb. 2017.
2016
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Marianela Ciolfi Felice, Nolwenn Maudet, Wendy E. Mackay, Michel Beaudouin-Lafon (2016)
Beyond Snapping: Persistent, Tweakable Alignment and Distribution with StickyLines.
In Proc. User Interface Software and Technology (UIST 2016),
ACM Press, pp 133-144.
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