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Packages that use sm | |
rubine | |
sm |
Classes in sm used by rubine | |
SMCanvas
A canvas that manages a display list. |
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StateMachine
A state machine to control the interaction with an SMCanvas .
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Classes in sm used by sm | |
ImpossibleOperationOnDifferentCanvasException
An exception thrown when attempting to perform an operation involving shapes in different canvases that is impossible. |
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InteractiveObject
An interactive object is a graphical representation: a SMCanvas or a part of a SMCanvas .
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SMCanvas
A canvas that manages a display list. |
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SMEllipse
An ellipse shape for use with an SMCanvas .
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SMExtensionalTag
A SMExtensionalTag tag is a tag that can be explicitely attached to and detached from a shape,
i.e. a shape can be added to or removed to the tag's collection. |
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SMHierarchy
A collection containing all the shapes having a common given ancestor. |
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SMImage
An image shape for use with an SMCanvas .
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SMNamedTag
A SMNamedTag tag is a SMVolatileTag .
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SMPolyLine
An arbitrary shape for use with an SMCanvas .
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SMRectangle
A rectangle shape for use with an SMCanvas .
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SMRectangularShape
An abstract rectangular shape for use with an SMCanvas .
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SMSegment
A segment for use with an SMCanvas . |
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SMShape
A shape to be added to an SMCanvas .
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SMStateMachineEvent
An event which indicates that an action occurred in a state machine. |
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SMStateMachineEventListener
The listener interface for receiving "interesting" state machine events: the state machine is attached to a canvas, the state machine is detached from a canvas, the state machine is reset, the state machine is resumed, the state machine is suspended, the state machine fires a transition changing the current state, the state machine fires a transition making it loop on the current state. |
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SMTag
Tags are labels associated to canvas' shapes. |
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SMText
A text shape for use with an Canvas .
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SMVirtualEvent
A virtual event to send to a state machine. |
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SMWidget
A widget shape for use with an Canvas .
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StateMachine
A state machine to control the interaction with an SMCanvas .
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StateMachine.State
A state of a state machine. |
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StateMachine.State.EventOnPosition
A transition triggered on a location in the canvas. |
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StateMachine.State.EventOnShape
A transition triggered on a SMShape in the canvas. |
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StateMachine.State.EventOnTag
A transition triggered on a tagged shape in the canvas. |
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StateMachine.State.KeyTransition
A transition triggered by a key event. |
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StateMachine.State.MouseOnPosition
A transition triggered by a mouse event on a location in the canvas. |
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StateMachine.State.MouseOnShape
A transition triggered by a mouse event on a SMShape in the canvas. |
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StateMachine.State.MouseOnTag
A transition triggered by a mouse event on a tagged shape in the canvas. |
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StateMachine.State.Transition
A transition of a state machine. |
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StateMachineNotfoundException
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