Uses of Class
sm.StateMachine.State.EventOnPosition

Packages that use StateMachine.State.EventOnPosition
sm   
 

Uses of StateMachine.State.EventOnPosition in sm
 

Subclasses of StateMachine.State.EventOnPosition in sm
 class StateMachine.State.Click
          A transition triggered by a mouse clicked event anywhere in the canvas.
 class StateMachine.State.ClickOnShape
          A transition triggered by a mouse button clicked on an SMShape.
 class StateMachine.State.ClickOnTag
          A transition triggered by a mouse clicked event on an SMShape with a given tag.
 class StateMachine.State.Drag
          A transition triggered by a mouse moved event with a button pressed anywhere in the canvas.
 class StateMachine.State.DragOnShape
          A transition triggered by a mouse move event on an SMShape with a mouse button down.
 class StateMachine.State.DragOnTag
          A transition triggered by a mouse moved event with a button pressed on an SMShape with a given tag.
 class StateMachine.State.EnterOnShape
          A transition triggered with no modifier on a SMShape.
 class StateMachine.State.EnterOnTag
          A transition triggered when the cursor enters in an SMShape with a given tag.
 class StateMachine.State.EventOnShape
          A transition triggered on a SMShape in the canvas.
 class StateMachine.State.EventOnTag
          A transition triggered on a tagged shape in the canvas.
 class StateMachine.State.LeaveOnShape
          A transition triggered with no modifier on a SMShape.
 class StateMachine.State.LeaveOnTag
          A transition triggered when the cursor leaves a SMShape with a given tag.
 class StateMachine.State.MouseOnPosition
          A transition triggered by a mouse event on a location in the canvas.
 class StateMachine.State.MouseOnShape
          A transition triggered by a mouse event on a SMShape in the canvas.
 class StateMachine.State.MouseOnTag
          A transition triggered by a mouse event on a tagged shape in the canvas.
 class StateMachine.State.Move
          A transition triggered by a mouse moved event with no button pressed anywhere in the canvas.
 class StateMachine.State.MoveOnShape
          A transition triggered by a mouse move event on an SMShape with no mouse button down.
 class StateMachine.State.MoveOnTag
          A transition triggered by a mouse moved event with no button pressed on an SMShape with a given tag.
 class StateMachine.State.Press
          A transition triggered by a mouse pressed event anywhere in the canvas.
 class StateMachine.State.PressOnShape
          A transition triggered by a mouse button pressed on an SMShape.
 class StateMachine.State.PressOnTag
          A transition triggered by a mouse pressed event on an SMShape with a given tag.
 class StateMachine.State.Release
          A transition triggered by a mouse released event anywhere in the canvas.
 class StateMachine.State.ReleaseOnShape
          A transition triggered by a mouse button released on an SMShape.
 class StateMachine.State.ReleaseOnTag
          A transition triggered by a mouse released event on an SMShape with a given tag.